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Dr Caymus
Gallente Applied Technologies Inc Agents of Fortune
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Posted - 2011.06.18 23:50:00 -
[1]
Originally by: WarProfit What would happen if all level training time was reduced to 50% or more?
We'd train skills faster. I'd finish faster and I'd get bored faster. Can you imagine how epic that fail would be?
I think quite the opposite: The skill system should not be finite; the end should not be attainable. Rather, there should be 6th and 7th skill levels, requiring progressively more time to train (with skill benefits remapped accordingly). This would make the skill system for all practical purposes open ended, providing a much deeper and more provocative character to this unique element of game-play.
Dr Caymus -=ATI=-
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Dr Caymus
Gallente Applied Technologies Inc Agents of Fortune
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Posted - 2011.06.21 13:51:00 -
[2]
LOL, well it would seem that my alternative view of the skill system has ruffled the feathers of a couple of players to the point where they have felt compelled to boldly articulate retorts with their one-day-old alts. Humorous, at best.
War, this much is a concern:
Originally by: WarProfit The reason behind my originial post is that recently I tried to recruit 3 RL friends to join EVE and give it a try since we enjoy each others company on other MMO games. After some bribes of beer they started a trial account and we started to have fun. Fast forward 4 weeks later and I quote "It will take years to fly anything worth competing inregards to pvp in this game" (I know that statemnt is not true and I tried to convince them otherwise), so 3 new trial accounts sit empty atleast they gave me what little isk they made.
Not because the skilling system is too slow, but because their expectations for the game may have been unreasonable. If they had expected to be able to Esc out of the tutorial after five minutes and find a shiny supercap waiting for them at the curb with the keys in the ignition, then they were in the wrong place. Other games might be more suitable for them.
EVE's a bit different. It is meant to gradually unfold over time, yet with challenging elements of gameplay every step of the way. Recent changes to the skill system have made it possible for new players to very rapidly train into competitive roles, as has been pointed out by others here and in many other threads like this. I really hope your friends will circle back and give EVE another try with the right mindset.
Dr Caymus -=ATI=-
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Dr Caymus
Gallente Applied Technologies Inc Agents of Fortune
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Posted - 2011.06.21 14:17:00 -
[3]
Edited by: Dr Caymus on 21/06/2011 14:18:55
Originally by: Irulan Corinno It's easy taking if you are the one with the most SP in the game.
Actually, in a way, that distinction makes it harder to talk...
Quote: Still: tell me what's exactly good about training years to be able to have some versatility?
Years of versatile gameplay, Irulan. Years of versatile gameplay.
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Dr Caymus
Gallente Applied Technologies Inc Agents of Fortune
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Posted - 2011.06.22 12:59:00 -
[4]
Originally by: Nelson Black Incessant, temper-tantrous ranting
Walt, have you considered other games that might more closely meet your needs?
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